
Adaptable Game Developer who is experienced in programming,
VFX and writing. Having worked on
projects such as Ichor Burns, I'm always looking for
opportunities to apply and expand my skills.
A Gamejam title produced in 3 days where you unlock new abilities to navigate a room faster and faster.

An Anime Action Roguelike game made in Unreal Engine that
won 1st Place Award in Accessibility at Level Up
2025.
- Gameplay Programmer & Designer
- Missions & Missions
Manager
- Json Parser
- Environmental Systems
- VFX Artist
- Writer
- Localization Technician
A basic chat client and server utilising multi-threading.
A Custom Game Engine Test for lighting in an engine built by myself in C++ using bgfx, box2D and imgui.
A showcase demonstrating a Jolt Physics Implementation.
Another showcase made in my custom engine demonstrating ECS, Box2D and a movable camera.
A silly game made in my custom engine demonstrating box2D.

A souls like demo where you play as a duck. Made over 4 months in a team to simulate an Agile environment.
- Data Management
- File Handling
- Enemy Attacks and Behaviour
- Saving, Loading and Respawning